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Austin Janzen's Game Development Portfolio
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Unstoppable Overtime
Horror game for the Halloween 2025 Game Jam at Full Sail University. Ended up taking first place in the 'No AI' category (ie, no generative AI used in production) of games. I worked primarily on the player controller, specifically the flashlight and object manipulation mechanics. I also worked with Jared Hines on the level design. This was my first experience making a game with Unreal Engine, so was happy to receive positive feedback on it! Hope you enjoy!
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